Work with us

If you already know something about us, then you won’t be surprised to find that we consider our most important asset to be our team. We’re looking for determined and responsible contributors who love what they do to join the Proletariat family.

In return for bringing your best to the table, we do all we can to make sure that you get the best, as well. What does this mean?

  • Competitive salary
  • Comprehensive medical, dental, and vision plans
  • 401k plan
  • Commuter benefits
  • Medical and dependent care Flexible Spending Accounts
  • Generous PTO policy and holiday schedule
  • Flexible work from home arrangements
  • Parental leave

Available Opportunities

Art

Quality Assurance (QA)


If you don’t currently see an opening and feel as if you can contribute to our team, please let us know! The best way to inquire about opportunities is to send us an email along with a copy of your updated resume. We’re excited to see what greatness you offer to the world!

Proletariat values a diverse environment and is proud to be an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status.

Art

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Visual Effects Artist

Proletariat is currently looking for a Visual Effects Artist who can set a high bar for quality, consistency, and performance of visual effects in all of our products, from mobile first applications to AAA PC games. The ideal candidate is familiar with industry standard, real-time FX tools, understands performance budgets, creates a wide variety of FX styles, is a skilled communicator, and loves taking ownership on projects. Applicants should submit a resume and current portfolio of work. Qualified applicants may be expected to complete a small design test.

If you are interested in applying for this position, please send us an email along with a copy of your updated resume.

Responsibilities

  • Collaborate with our Art Director, Game Designers, Software engineers, and Product Managers to shape ideas, style, and quality.
  • Create and animate visual effects for design, aesthetic, and technical requirements.
  • Work with Project Management to maintain clear and consistent goals.
  • Incorporate internal and user feedback to iterate on visual effects.

Requirements

  • 3+ years of experience creating and animating real-time visual effects.
  • Expert understanding of Maya or equivalent visual effects packages. Competent working with joints and locators, keyframing, and rigid/soft body simulations.
  • Advanced understanding of real-time shading networks such as those used in Unreal/Unity.
  • Experience using Unreal and Unity FX tools.
  • Experience animating both in 3D and 2D.
  • Experience working in an iterative, agile environment.
  • Excited to improve visual skills, and learn new techniques and applicable technology.
  • Self-directed, receptive to critique and feedback.
  • Enjoys playing a wide variety of games.

Bonus points

  • Other 3D asset creation experience.
  • Understanding of traditional art principles including composition, design, and color theory.
  • Experience working on photorealistic and highly stylized projects.
  • Shader programming (not at all required).
  • Experience with incorporating user testing.
  • Game development experience.

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Quality Assurance

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Quality Assurance Tester

We are currently seeking candidates for a Quality Assurance Tester for our QA department. This is a full-time position and requires candidates to be available Monday through Friday from 9 AM to 6 PM, with occasional mandatory overtime.

If you are interested in applying for this position, please send us an email along with a copy of your updated resume.

Responsibilities

  • Run assigned test requests and identify game issues (bugs).
  • Enter accurate, high-quality bugs based on department standards into bug tracking system.
  • Regress and verify bug fixes.
  • Provide thoughtful and professional feedback on gameplay-related issues in both written and verbal form.
  • Assist in assessing and escalating game issues and concerns with peers and to senior team members.
  • Learn and apply testing and game industry terminology.
  • Learn and become fluent in the rules of the game and apply knowledge to testing.

Requirements

  • Minimum of 3 years experience in software QA.
  • Strong understanding of QA best practices.
  • Familiarity/experience working in scrum methodology (preferred).
  • Familiarity with bug tracking software; Jira, Redmine, Bugzilla, etc.
  • Familiarity with Google Suite; Sheets, Docs, Slides, etc.
  • Ability to create, manage, and execute complex test plans.
  • Ability to learn quickly and apply knowledge.
  • Ability to follow direction and complete assigned tasks in a timely manner.
  • Strong verbal and written communication skills.
  • Good organizational skills, ability to remain focused.
  • Excellent interpersonal and conflict resolution skills.
  • Enthusiasm for and broad knowledge of games across different platforms.

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